Here is a working list of the
project resource for Biofeedback Games. Enjoy browsing through
the websites, tutorials, tools, reports. Feel free to comment and add to
the list whenever you find useful information.
Our project has been divided into three phases:
Phase I (1) - Brainwave Experiments and Analysis (02/18/2015 - 04/04/2015)
Phase I (2) - Virtual and Real-World Applications (02/18/2015 - 04/04/2015)
Phase II (1) - New Brainwave Applications (04/13/2015 - 05/15/2015)
Phase II (2) - Emotiv Insight Applications (04/13/2015 - 05/15/2015)
Phase III - STEM Show Preparation (05/18/2015 - 06/02/2015)
Advanced STEM Research Show: 3:00 PM 06/03/2015
- OpenVIBE Window Installer.
- OpenVIBE Video Tutorial.
- OpenVIBE User Document.
- OpenVIBE Box Documentation.
NeuroSky Resource
- Developer Tool.
- ThinkGear SDK for OS X : Development Guide.
- NeuroSky Documentation.
- Mindwave User Guide.
Development Tools
OpenVIBE Forums
Technical Papers
- OpenViBE: An Open-Source Software Platform to Design, Test and Use Brain-Computer Interfaces in Real and Virtual Environments (2010), Yann Renard, Fabien Lotte, Guillaume Gibert, Marco Congedo, Emmanuel Maby, Vincent Delannoy, Olivier Bertrand, Anatole L ́ecuyer.
- BCI Could Make Old Two-Player Games Even More Fun (2012), Emmanuel Maby, Margaux Perrin, Olivier Bertrand, Gae ̈tan Sanchez, and Je ́re ́mie Mattout.
- Comparative Study of Band-Power Extraction Techniques for Motor Imagery Classification (2011), Brodu, N., Lotte, F., Lecuyer, A.
- Brain-Activity-Driven Real-Time Music Emotive Control (2013), Sergio Giraldo, Rafael Ramirez.
- An OpenViBE-Based Brainwave Control System for Cerebot (2013), Jing Zhao, Qinghao Meng, Wei Li, Mengfan Li, Fuchun Sun, and Genshe Chen.
Theses/Technical Reports
- Analytic Methods and Workflows for EEG/ERP Domain (2013), Jan Štěbeták.
- Brain Computer Interfaces (2012), Herbert S. Kisakye.